About Me
I’m an aspiring video game developer studying at The Guildhall at SMU. I’ve been playing video games since I can remember, and I’ve been using computers for so long that I don’t know who taught me how to use it. It came as a surprise to nobody when I decided that I wanted to create video games for a living. There were many sources and tutorials online, but many are missing key components to basic video game development. In this site I hope to take video game development step by step, from the most basic line drawing in GDI, to more advanced topics like hardware tessellation and shadow mapping.